My Crypto Heroes

Help

Back to the list

Battle Royal

Battle Royal is a type of duel regulation with the concept of "not requiring players to rush to gain an advantage near the end of the duel or play within a short time frame." The following rules apply.

(The rules are currently being adjusted).

How to play

  • Entry:

    • After entering, you will enter a grouping standby state.

    • From the start of the term switch, you can attack other users.

  • Attack:

    • You can attack users in the same group at any time within 24 hours.

    • You can attack up to 10 times a day. Only in the last term, the number of sessions will be 15.

    • Winning grants you 3 duel points, and the duel points earned do not change based on the time or opponent.

    • Once a user has attacked, it will not be possible to attack again within the term.

  • Defense Points:

    • When you lose your first attack, 1 defense point is added to the defender.

    • If you are not attacked within the term, 1 defense point is added for each user who did not attack you.

    • At the end of the term, defense points are converted to duel points using the formula "Defense Points × 15 / (Number of Users in Group - 1)."

  • Layers: At 23:00 Japan time of the term switch, you will be promoted or demoted based on your duel points, and grouping will occur according to the layers. At the same time, the number of attacks is reset.

  • Final Ranking: Determined by the layer and duel points at the time of the final term. During the final term, there will be no layer movement.

Specification Supplement

  • Deck: There are attack decks and defense decks, and changes are reflected in real-time. There is no cooldown time.

  • Layer Movement:

    • Behavior changes depending on the number of groups in each layer.

    • Treat layers with no one in them as unopened layers.

    • If there are unopened layers above the top layer, unlock them and generate groups. If there are unopened layers, the number of groups at their final term is added to the top layer at that time. Move to ensure that the number of people in each group is equal.

    • For example, if Layer 3 starts with 3 groups, in Term 2, Layer 3 will have 1 group, and Layer 2 will have 2 groups.

    • In the final term, the number of groups in each layer will generally be equal.

    • If the number of groups in adjacent layers is the same, the top and bottom one person of the groups will move.

    • If the number of groups in adjacent layers is not the same, the number of people in the fewer group will switch.

    • For example, if Layer 4 has 1 group and Layer 5 has 2 groups, 1 person will switch. The lowest in Layer 4 will be demoted, and the highest in Layer 5 will be promoted. No switching will occur during the final term.

  • Auto Attack: At the time of the term switch, automatic attacks will be executed based on the remaining number of attack attempts.

  • Formation Check: You can check the opponent's formation from the "Team Details" button on the user's individual page.

  • Final Term: After the final term of the cup, participation in duels is not possible.

  • Restrictions on viewing information:.

    • During the cup, there will be restrictions on viewing information about users other than yourself.

    • Duel points, damage inflicted, and number of victories will be hidden during the term.

    • Battle logs will be hidden during the event.

Back to the list