Raid Battle
Raid Battle is a game mode where multiple players participate at the same time and challenge the raid boss.
The Raid Boss HP is the same for all users.
Users are capped on the number of daily attacks, which will be restored daily at 0:00 A.M.(UTC) . *Carryover of remaining number of attacks will not occur.
As a feature of the Raid, there is only one boss, but it will use a very powerful skill.
Raid bosses are resistant to abnormal conditions. Some are resistant to certain conditions and others are disabled.
The system treats Raid bosses as "front position".
For each certain amount of damage, a treasure chest called GOZO will be awarded, which can be opened at the end of the event. The more damage players inflict before the end of the event or up to when the HP of the Raid boss is reduced to zero and the battle is concluded, the more rewards they will receive.
The content of GOZO can be found in the "Info" section. Rewards with the number of pieces listed are randomly enclosed across all players’ GOZOs.
Trophies are awarded for ranking up to 3rd place.
Trophies and rewards are also set for the "Last Attack," which corresponds to users who have reduced the HP of a Raid boss to zero.
Various ranking rewards are available. Please check "Info" for details of rewards. The top positions of the various rankings are shown below. In the ranking where one attack is considered as a record, only the highest record for each user will be ranked. In the case of a tie in damage records, the earlier time stamp will be given the higher ranking.
Total Damage: The higher total damage of all attacks during the period.
Best Damage: Highest single damage among all attacks.
Nearest xxxx Damage: record the damage closest to the xxxx number (both higher and lower than the target.) * “Nearest” has up to three different rankings with different numerical targets for each event.
Some extensions are prohibited in the raid. Please refer to the "Info".
Raids are categorized as Quests and the respective team templates are thus the ones related to the Quest category. In addition, an aura of quest-specific effects is activated.
Raid is categorized as a quest but it does not drain stamina and can be played with Heroes in Cp mining.
Heroes who participate in the Raid will be transfer-locked until the end period.
Raid bosses will nullify HP recovery effects.
Flag Raid
This is an event that is held when one of the Lands achieves all-Land victory in the flag battle. Everyone can join the Flag Raid, but the more players contribute to the victorious land, the higher the damage multiplier, and, as a result, the easier it is to increase the Raid reward. Contribution is reflected in the following figures covering the entire season from 0 wins to achieving all land wins: ・Knight battle achievement points ・NIE Contribution
*The calculation is as if +500 times are shared by all contributing users.
*Knight Battle Achievement Points are calculated to be roughly equivalent to 5 times the NIE contribution.
*Users who are touring multiple lands are not generally at a disadvantage since the multiplier is increased when a Flag Raid is held in any of the lands.
Other raids
We also consider other types of the Raid mode that will be implemented in the future.